Injury and Death

When a player is injured during roleplay, they must choose one of the following three injury states and continue accordingly:

"Downed"

The player is injured but conscious.

  • They may continue vocal communication while on the ground.

  • The character retains memory of the incident and everything that occurred before and after.

  • Use this state when your character is wounded but not incapacitated or unconscious.

"Unconscious"

The player is unconscious and non-verbal.

  • Communication is limited to /me medical emotes only.

  • The character will not remember anything that occurs during unconsciousness.

  • Use this option for severe but non-fatal injuries where memory loss is appropriate.

"Dead" / Permadeath

The player's injuries are beyond medical repair.

  • The player must use /me perma to indicate to medics that their character is dying.

Permadeath is voluntary. No other player can force another to permadeath their character.

Once permadeath is chosen:

  • The character must be immediately deleted by the player.

  • Failure to do so will result in staff deleting the character for you.

It is highly encouraged to notify staff before initiating a scene where you intend to permadeath your character.

Medical Help & Respawning

If you are downed, you may:

  • Use /alerdoctor to ping player medics.

  • Use /sendhelp to request NPC doctor assistance.

  • Wait to respawn manually.

If you choose to respawn, your character:

  • Forgets all events from the last 30 minutes prior to the respawn.

  • May not seek revenge or act on information from that time frame.

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