Moonshine Robbery Rules (Player vs. Player)

Moonshine runs are high-risk, high-reward — and with that comes the potential for robbery by other players. To ensure fairness and immersion, the following rules must be followed during any moonshine-

🚧 1. Blockades Must Be Realistic and Visible

  • Robbers must set up a clear and immersive blockade (e.g., carts, logs, wagons, NPC wagons, or visible weapon hold-up).

  • You cannot initiate a robbery without physically blocking the road or intercepting the wagon with proper intent.

  • Random drive-by ambushes without a blockade or effort to stop the wagon are considered failRP.


🔫 2. Intent to Rob Must Be Clear

  • Robbers must give clear verbal commands (e.g., “Stop the wagon!” or “Off the wagon, hands up!”).

  • Ambushing in total silence and immediately shooting the driver is not allowed unless the driver clearly refuses to comply and escalates.


🧍 3. Wagon Drivers Must Attempt to Comply

  • If you're stopped by a valid blockade, you are expected to attempt compliance. You cannot simply mow down the robbers with your horse or wagon.

  • Running over robbers without attempting to roleplay or acknowledge the stop is considered VDM (Vehicle Deathmatch) and is not allowed.

  • You may flee if you believe there's a clear IC opportunity to do so (e.g., they hesitated, you had a head start, etc.), but it should be realistic and justified.


🧑‍🤝‍🧑 4. Rule of 5 Applies

  • A maximum of 5 players can be involved per side (5 robbers vs. 5 defenders).

  • You may not bring more than 5 people total to support or defend the moonshine run.

  • Violating the Rule of 5 will lead to admin action against all involved parties.


🕊️ 5. Keep It Fair and Roleplay-Driven

  • Do not chain rob the same player or group repeatedly. Allow players time to regroup and enjoy their experience.

  • Looting the wagon or stealing moonshine is allowed, but excessively toxic behavior, such as griefing or gloating OOC, is not tolerated.

  • Execution of players is only allowed if the RP escalates organically and meets the server’s kill permissions.


🚫 6. Prohibited Actions

  • No random attacks or RDM.

  • No robbing AFK or visibly crashed players.

  • No abusing poor server sync or desync for ambush advantage.

  • No OOC coordination to get around Rule of 5 or server limits.


Note: All robberies must be roleplay-first. If you're just looking for PvP, this is not the setting for it. Think like an outlaw, not a deathmatch server player.

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