# Moonshine Robbery Rules (Player vs. Player)

**🚧 1. Blockades Must Be Realistic and Visible**

* Robbers must set up a **clear and immersive blockade** (e.g., carts, logs, wagons, NPC wagons, or visible weapon hold-up).
* You **cannot** initiate a robbery without **physically blocking the road or intercepting the wagon** with proper intent.
* Random drive-by ambushes **without a blockade or effort to stop the wagon** are considered **failRP**.

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**🔫 2. Intent to Rob Must Be Clear**

* Robbers **must give clear verbal commands** (e.g., “Stop the wagon!” or “Off the wagon, hands up!”).
* Ambushing in total silence and immediately shooting the driver is **not allowed** unless the driver clearly refuses to comply and escalates.

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**🧍 3. Wagon Drivers Must Attempt to Comply**

* If you're **stopped by a valid blockade**, you are expected to **attempt compliance**. You **cannot** simply **mow down** the robbers with your horse or wagon.
* Running over robbers without attempting to roleplay or acknowledge the stop is considered **VDM (Vehicle Deathmatch)** and is **not allowed**.
* You may **flee** if you believe there's a **clear IC opportunity** to do so (e.g., they hesitated, you had a head start, etc.), but it should be **realistic and justified**.

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**🧑‍🤝‍🧑 4. Rule of 5 Applies**

* A **maximum of 5 players** can be involved **per side** (5 robbers vs. 5 defenders).
* You **may not** bring more than 5 people total to support or defend the moonshine run.
* Violating the Rule of 5 will lead to **admin action** against all involved parties.

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**🕊️ 5. Keep It Fair and Roleplay-Driven**

* **Do not chain rob the same player or group repeatedly.** Allow players time to regroup and enjoy their experience.
* Looting the wagon or stealing moonshine is allowed, but **excessively toxic behavior**, such as griefing or gloating OOC, is not tolerated.
* **Execution of players is only allowed** if the RP escalates **organically** and meets the **server’s kill permissions**.

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**🚫 6. Prohibited Actions**

* No random attacks or RDM.
* No robbing **AFK or visibly crashed players**.
* No abusing poor server sync or desync for ambush advantage.
* No **OOC coordination** to get around Rule of 5 or server limits.

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> ✅ **Note:** All robberies must be roleplay-first. If you're just looking for PvP, this is not the setting for it. Think like an outlaw, not a deathmatch server player.
