# Roleplay Over Gunplay

**Talk Before You Shoot**

You must attempt **verbal or emote-based RP interaction** before escalating to violence. Roleplay should **drive** the conflict—not be an excuse to start a shootout. Ask yourself: *“Can this be a compelling story instead of a quick kill?”*

Only use lethal force when it makes **sense in-character** (e.g., defending your life or property). The other party has had a **fair chance to respond** or avoid escalation. Random killings, revenge without RP, or bloodthirsty behavior are **not tolerated**.

Roleplay is a **collaborative experience**—don’t ruin someone else’s character arc just to win. Always leave **room for RP fallout**—injure instead of kill, take hostages, negotiate, or intimidate.

**Winning Isn’t the Goal—Story Is**

There are no “wins” in RP—only good stories. Don’t treat combat like a PvP match. If you’re here to flex your aim or seek killstreaks, this server isn't for you. Losing a fight, getting robbed, or even captured can lead to **awesome storylines**—lean into it.

**Escalation Must Make Sense**

A bar argument shouldn’t turn into a massacre. If you’re quick to pull a gun over petty disagreements, expect IC consequences—and possible OOC action from staff. **Escalation should feel natural, earned, and logical.**
