Roleplay Over Gunplay
Talk Before You Shoot
You must attempt verbal or emote-based RP interaction before escalating to violence. Roleplay should drive the conflict—not be an excuse to start a shootout. Ask yourself: “Can this be a compelling story instead of a quick kill?”
Only use lethal force when it makes sense in-character (e.g., defending your life or property). The other party has had a fair chance to respond or avoid escalation. Random killings, revenge without RP, or bloodthirsty behavior are not tolerated.
Roleplay is a collaborative experience—don’t ruin someone else’s character arc just to win. Always leave room for RP fallout—injure instead of kill, take hostages, negotiate, or intimidate.
Winning Isn’t the Goal—Story Is
There are no “wins” in RP—only good stories. Don’t treat combat like a PvP match. If you’re here to flex your aim or seek killstreaks, this server isn't for you. Losing a fight, getting robbed, or even captured can lead to awesome storylines—lean into it.
Escalation Must Make Sense
A bar argument shouldn’t turn into a massacre. If you’re quick to pull a gun over petty disagreements, expect IC consequences—and possible OOC action from staff. Escalation should feel natural, earned, and logical.
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