Injury and Death
When a player is injured during roleplay, they must choose one of the following three injury states and continue accordingly:
"Downed"
The player is injured but conscious.
They may continue vocal communication while on the ground.
The character retains memory of the incident and everything that occurred before and after.
Use this state when your character is wounded but not incapacitated or unconscious.
"Unconscious"
The player is unconscious and non-verbal.
Communication is limited to /me medical emotes only.
The character will not remember anything that occurs during unconsciousness.
Use this option for severe but non-fatal injuries where memory loss is appropriate.
"Dead" / Permadeath
The player's injuries are beyond medical repair.
The player must use
/me perma
to indicate to medics that their character is dying.
Permadeath is voluntary. No other player can force another to permadeath their character.
Once permadeath is chosen:
The character must be immediately deleted by the player.
Failure to do so will result in staff deleting the character for you.
It is highly encouraged to notify staff before initiating a scene where you intend to permadeath your character.
Medical Help & Respawning
If you are downed, you may:
Use
/alerdoctor
to ping player medics.Use
/sendhelp
to request NPC doctor assistance.Wait to respawn manually.
If you choose to respawn, your character:
Forgets all events from the last 30 minutes prior to the respawn.
May not seek revenge or act on information from that time frame.
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